classref: Sync with current master branch (c64afeb)

This commit is contained in:
Godot Organization
2023-05-13 03:19:02 +00:00
parent 0757559a3a
commit 6febc8ee06
274 changed files with 16684 additions and 4675 deletions

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@@ -68,9 +68,9 @@ Methods
+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
| void | :ref:`add_root_node<class_EditorScript_method_add_root_node>` **(** :ref:`Node<class_Node>` node **)** |
+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
| :ref:`EditorInterface<class_EditorInterface>` | :ref:`get_editor_interface<class_EditorScript_method_get_editor_interface>` **(** **)** |
| :ref:`EditorInterface<class_EditorInterface>` | :ref:`get_editor_interface<class_EditorScript_method_get_editor_interface>` **(** **)** |const| |
+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
| :ref:`Node<class_Node>` | :ref:`get_scene<class_EditorScript_method_get_scene>` **(** **)** |
| :ref:`Node<class_Node>` | :ref:`get_scene<class_EditorScript_method_get_scene>` **(** **)** |const| |
+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
@@ -112,7 +112,7 @@ Adds ``node`` as a child of the root node in the editor context.
.. rst-class:: classref-method
:ref:`EditorInterface<class_EditorInterface>` **get_editor_interface** **(** **)**
:ref:`EditorInterface<class_EditorInterface>` **get_editor_interface** **(** **)** |const|
Returns the :ref:`EditorInterface<class_EditorInterface>` singleton instance.
@@ -124,7 +124,7 @@ Returns the :ref:`EditorInterface<class_EditorInterface>` singleton instance.
.. rst-class:: classref-method
:ref:`Node<class_Node>` **get_scene** **(** **)**
:ref:`Node<class_Node>` **get_scene** **(** **)** |const|
Returns the Editor's currently active scene.