classref: Sync with current master branch (c64afeb)

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2023-05-13 03:19:02 +00:00
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@@ -12,21 +12,21 @@ AnimationNodeTimeScale
**Inherits:** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A time-scaling animation node to be used with :ref:`AnimationTree<class_AnimationTree>`.
A time-scaling animation node used in :ref:`AnimationTree<class_AnimationTree>`.
.. rst-class:: classref-introduction-group
Description
-----------
Allows scaling the speed of the animation (or reversing it) in any children nodes. Setting it to 0 will pause the animation.
Allows to scale the speed of the animation (or reverse it) in any children :ref:`AnimationNode<class_AnimationNode>`\ s. Setting it to ``0.0`` will pause the animation.
.. rst-class:: classref-introduction-group
Tutorials
---------
- :doc:`AnimationTree <../tutorials/animation/animation_tree>`
- :doc:`Using AnimationTree <../tutorials/animation/animation_tree>`
- `3D Platformer Demo <https://godotengine.org/asset-library/asset/125>`__