classref: Sync with current master branch (c64afeb)

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2023-05-13 03:19:02 +00:00
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@@ -12,21 +12,21 @@ AnimationNodeAnimation
**Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Input animation to use in an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
An input animation for an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
.. rst-class:: classref-introduction-group
Description
-----------
A resource to add to an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`. Only features one output set using the :ref:`animation<class_AnimationNodeAnimation_property_animation>` property. Use it as an input for :ref:`AnimationNode<class_AnimationNode>` that blend animations together.
A resource to add to an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`. Only has one output port using the :ref:`animation<class_AnimationNodeAnimation_property_animation>` property. Used as an input for :ref:`AnimationNode<class_AnimationNode>`\ s that blend animations together.
.. rst-class:: classref-introduction-group
Tutorials
---------
- :doc:`AnimationTree <../tutorials/animation/animation_tree>`
- :doc:`Using AnimationTree <../tutorials/animation/animation_tree>`
- `3D Platformer Demo <https://godotengine.org/asset-library/asset/125>`__