Rename all instances of the x11 platform to linuxbsd

Export template binaries haven't been renamed yet, so their names
were left as-is.
This commit is contained in:
Hugo Locurcio
2020-03-28 21:59:31 +01:00
parent 6837713558
commit 6fb8d9b5de
17 changed files with 68 additions and 67 deletions

View File

@@ -374,7 +374,7 @@ library that will be dynamically loaded when starting our game's binary.
# Finally notify the main env it has our shared lirary as a new dependency.
# To do so, SCons wants the name of the lib with it custom suffixes
# (e.g. ".x11.tools.64") but without the final ".so".
# (e.g. ".linuxbsd.tools.64") but without the final ".so".
# We pass this along with the directory of our library to the main env.
shared_lib_shim = shared_lib[0].name.rsplit('.', 1)[0]
env.Append(LIBS=[shared_lib_shim])
@@ -433,7 +433,7 @@ shared module as target in the scons command:
::
user@host:~/godot$ scons summator_shared=yes platform=x11 bin/libsummator.x11.tools.64.so
user@host:~/godot$ scons summator_shared=yes platform=linuxbsd bin/libsummator.linuxbsd.tools.64.so
Writing custom documentation
----------------------------