Changed headers to headers_dir to match godot-cpp

The headers argument was renamed to headers_dir, but this change was not reflected by the tutorials.
This commit is contained in:
cameron195
2018-08-19 23:29:02 +01:00
committed by GitHub
parent 5c21900fb4
commit 6e94be1d5d

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@@ -87,7 +87,7 @@ To generate and compile the bindings, use this command (replacing
.. code-block:: none
cd godot-cpp
scons platform=<platform> headers=../godot_headers generate_bindings=yes
scons platform=<platform> headers_dir=../godot_headers generate_bindings=yes
cd ..
This step will take a while. When it is completed, you should have static