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Changed headers to headers_dir to match godot-cpp
The headers argument was renamed to headers_dir, but this change was not reflected by the tutorials.
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@@ -87,7 +87,7 @@ To generate and compile the bindings, use this command (replacing
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.. code-block:: none
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cd godot-cpp
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scons platform=<platform> headers=../godot_headers generate_bindings=yes
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scons platform=<platform> headers_dir=../godot_headers generate_bindings=yes
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cd ..
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This step will take a while. When it is completed, you should have static
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