classref: Sync with current master branch (dad6c77)

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Godot Organization
2024-03-02 03:18:41 +00:00
parent 3439a1966e
commit 6e913922f4
57 changed files with 137 additions and 126 deletions

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@@ -62,7 +62,7 @@ Comparison with ``INF`` (Infinity).
:ref:`Function<enum_VisualShaderNodeIs_Function>` **FUNC_IS_NAN** = ``1``
Comparison with ``NaN`` (Not a Number; denotes invalid numeric results, e.g. division by zero).
Comparison with ``NaN`` (Not a Number; indicates invalid numeric results, such as division by zero).
.. _class_VisualShaderNodeIs_constant_FUNC_MAX: