classref: Sync with current master branch (dad6c77)

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Godot Organization
2024-03-02 03:18:41 +00:00
parent 3439a1966e
commit 6e913922f4
57 changed files with 137 additions and 126 deletions

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@@ -29,7 +29,7 @@ Unlike other :ref:`Object<class_Object>` types, **RefCounted**\ s keep an intern
In the vast majority of use cases, instantiating and using **RefCounted**-derived types is all you need to do. The methods provided in this class are only for advanced users, and can cause issues if misused.
\ **Note:** In C#, reference-counted objects will not be freed instantly after they are no longer in use. Instead, garbage collection will run periodically and will free reference-counted objects that are no longer in use. This means that unused ones will linger on for a while before being removed.
\ **Note:** In C#, reference-counted objects will not be freed instantly after they are no longer in use. Instead, garbage collection will run periodically and will free reference-counted objects that are no longer in use. This means that unused ones will remain in memory for a while before being removed.
.. rst-class:: classref-introduction-group