Add classes ref generated by makerst.py

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Rémi Verschelde
2016-02-07 12:17:14 +01:00
parent 5c1e9caf8d
commit 6dee0d20d4
364 changed files with 41759 additions and 37 deletions

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classes/class_world2d.rst Normal file
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.. _class_World2D:
World2D
=======
Inherits: :ref:`Resource<class_resource>`
-----------------------------------------
Category: Core
--------------
Brief Description
-----------------
Class that has everything pertaining to a 2D world.
Member Functions
----------------
+--------------------------------------------------------------------+----------------------------------------------------------------------------------+
| :ref:`RID<class_rid>` | :ref:`get_canvas<class_World2D_get_canvas>` **(** **)** |
+--------------------------------------------------------------------+----------------------------------------------------------------------------------+
| :ref:`RID<class_rid>` | :ref:`get_space<class_World2D_get_space>` **(** **)** |
+--------------------------------------------------------------------+----------------------------------------------------------------------------------+
| :ref:`RID<class_rid>` | :ref:`get_sound_space<class_World2D_get_sound_space>` **(** **)** |
+--------------------------------------------------------------------+----------------------------------------------------------------------------------+
| :ref:`Physics2DDirectSpaceState<class_physics2ddirectspacestate>` | :ref:`get_direct_space_state<class_World2D_get_direct_space_state>` **(** **)** |
+--------------------------------------------------------------------+----------------------------------------------------------------------------------+
Description
-----------
Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.
Member Function Description
---------------------------
.. _class_World2D_get_canvas:
- :ref:`RID<class_rid>` **get_canvas** **(** **)**
.. _class_World2D_get_space:
- :ref:`RID<class_rid>` **get_space** **(** **)**
.. _class_World2D_get_sound_space:
- :ref:`RID<class_rid>` **get_sound_space** **(** **)**
.. _class_World2D_get_direct_space_state:
- :ref:`Physics2DDirectSpaceState<class_physics2ddirectspacestate>` **get_direct_space_state** **(** **)**