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classes/class_performance.rst
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63
classes/class_performance.rst
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.. _class_Performance:
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Performance
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===========
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Inherits: :ref:`Object<class_object>`
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-------------------------------------
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Category: Core
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--------------
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Brief Description
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-----------------
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Member Functions
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----------------
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+----------------------------+-----------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_monitor<class_Performance_get_monitor>` **(** :ref:`int<class_int>` monitor **)** const |
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+----------------------------+-----------------------------------------------------------------------------------------------------+
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Numeric Constants
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-----------------
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- **TIME_FPS** = **0**
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- **TIME_PROCESS** = **1**
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- **TIME_FIXED_PROCESS** = **2**
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- **MEMORY_STATIC** = **3**
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- **MEMORY_DYNAMIC** = **4**
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- **MEMORY_STATIC_MAX** = **5**
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- **MEMORY_DYNAMIC_MAX** = **6**
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- **MEMORY_MESSAGE_BUFFER_MAX** = **7**
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- **OBJECT_COUNT** = **8**
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- **OBJECT_RESOURCE_COUNT** = **9**
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- **OBJECT_NODE_COUNT** = **10**
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- **RENDER_OBJECTS_IN_FRAME** = **11**
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- **RENDER_VERTICES_IN_FRAME** = **12**
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- **RENDER_MATERIAL_CHANGES_IN_FRAME** = **13**
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- **RENDER_SHADER_CHANGES_IN_FRAME** = **14**
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- **RENDER_SURFACE_CHANGES_IN_FRAME** = **15**
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- **RENDER_DRAW_CALLS_IN_FRAME** = **16**
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- **RENDER_USAGE_VIDEO_MEM_TOTAL** = **20**
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- **RENDER_VIDEO_MEM_USED** = **17**
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- **RENDER_TEXTURE_MEM_USED** = **18**
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- **RENDER_VERTEX_MEM_USED** = **19**
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- **PHYSICS_2D_ACTIVE_OBJECTS** = **21**
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- **PHYSICS_2D_COLLISION_PAIRS** = **22**
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- **PHYSICS_2D_ISLAND_COUNT** = **23**
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- **PHYSICS_3D_ACTIVE_OBJECTS** = **24**
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- **PHYSICS_3D_COLLISION_PAIRS** = **25**
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- **PHYSICS_3D_ISLAND_COUNT** = **26**
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- **MONITOR_MAX** = **27**
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Member Function Description
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---------------------------
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.. _class_Performance_get_monitor:
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- :ref:`float<class_float>` **get_monitor** **(** :ref:`int<class_int>` monitor **)** const
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