classref: Sync with current master branch (235a32a)

This commit is contained in:
Godot Organization
2025-11-22 03:28:38 +00:00
parent 700efb28f7
commit 6da2fd7af3
32 changed files with 810 additions and 207 deletions

View File

@@ -1910,7 +1910,7 @@ The Tween will start automatically on the next process frame or physics frame (d
:ref:`Node<class_Node>` **duplicate**\ (\ flags\: :ref:`int<class_int>` = 15\ ) |const| :ref:`🔗<class_Node_method_duplicate>`
Duplicates the node, returning a new node with all of its properties, signals, groups, and children copied from the original. The behavior can be tweaked through the ``flags`` (see :ref:`DuplicateFlags<enum_Node_DuplicateFlags>`). Internal nodes are not duplicated.
Duplicates the node, returning a new node with all of its properties, signals, groups, and children copied from the original, recursively. The behavior can be tweaked through the ``flags`` (see :ref:`DuplicateFlags<enum_Node_DuplicateFlags>`). Internal nodes are not duplicated.
\ **Note:** For nodes with a :ref:`Script<class_Script>` attached, if :ref:`Object._init()<class_Object_private_method__init>` has been defined with required parameters, the duplicated node will not have a :ref:`Script<class_Script>`.