Merge pull request #10427 from raulsntos/dotnet/changes-in-4.4

C#: Update platform support for 4.4 and new minimum required TFM
This commit is contained in:
Max Hilbrunner
2024-12-20 18:48:07 +01:00
committed by GitHub
5 changed files with 21 additions and 32 deletions

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@@ -463,14 +463,12 @@ Scripting
:ref:`C#: <toc-learn-scripting-C#>`
- Packaged in a separate binary to keep file sizes and dependencies down.
- Supports .NET 6 and higher.
- Supports .NET 8 and higher.
- Full support for the C# 10.0 syntax and features.
- Full support for the C# 12.0 syntax and features.
- Supports Windows, Linux, and macOS. As of 4.2 experimental support for Android
and iOS is also available (requires a .NET 7.0 project for Android and 8.0 for iOS).
- Supports Windows, Linux, and macOS. Since Godot 4.2, experimental support for Android and iOS is also available.
- On the Android platform only some architectures are supported: ``arm64`` and ``x64``.
- On the iOS platform only some architectures are supported: ``arm64``.
- The web platform is currently unsupported. To use C# on that platform,
consider Godot 3 instead.