From 56b65faf240329cbac7fc722190ce57ced42da64 Mon Sep 17 00:00:00 2001 From: Yuri Rubinsky Date: Mon, 17 Oct 2022 09:19:23 +0300 Subject: [PATCH] Fix incorrect input port in visual_shader_plugins.rst --- tutorials/plugins/editor/visual_shader_plugins.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tutorials/plugins/editor/visual_shader_plugins.rst b/tutorials/plugins/editor/visual_shader_plugins.rst index 294e45163..439efd8ea 100644 --- a/tutorials/plugins/editor/visual_shader_plugins.rst +++ b/tutorials/plugins/editor/visual_shader_plugins.rst @@ -77,9 +77,9 @@ all you need to initialize your plugin. func _get_input_port_type(port): match port: 0: - return VisualShaderNode.PORT_TYPE_VECTOR + return VisualShaderNode.PORT_TYPE_VECTOR_3D 1: - return VisualShaderNode.PORT_TYPE_VECTOR + return VisualShaderNode.PORT_TYPE_VECTOR_3D 2: return VisualShaderNode.PORT_TYPE_SCALAR 3: