mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Merge pull request #7510 from CURR-E/Vertex
Change WORLD_NORMAL_MATRIX to MODEL_NORMAL_MATRIX
This commit is contained in:
@@ -217,7 +217,7 @@ shader, this value can be used as desired.
|
||||
+----------------------------------------+--------------------------------------------------------+
|
||||
| inout mat4 **MODEL_MATRIX** | Model space to world space transform. |
|
||||
+----------------------------------------+--------------------------------------------------------+
|
||||
| inout mat3 **WORLD_NORMAL_MATRIX** | |
|
||||
| inout mat3 **MODEL_NORMAL_MATRIX** | |
|
||||
+----------------------------------------+--------------------------------------------------------+
|
||||
| inout mat4 **PROJECTION_MATRIX** | View space to clip space transform. |
|
||||
+----------------------------------------+--------------------------------------------------------+
|
||||
|
||||
Reference in New Issue
Block a user