QUESTION: GDScript? Why use a custom scripting language instead of my language of choice?

ERROR 1:

2nd paragraph
Last sentence

Please do the effort to learn GDScript

should read:

Please make the effort to learn GDScript

ERROR 2: (Incorrect word used)

Last paragraph
First sentence

(less than 300 pixels in width)

should be:

(fewer than 300 pixels in width)
This commit is contained in:
Charles A Edwards
2018-06-15 20:03:47 +01:00
parent b6cb5c3ee7
commit 6c2d4d6800

View File

@@ -85,7 +85,7 @@ but we strongly encourage you to try it and see the benefits for yourself.
GDScript is designed to integrate from the ground to the way Godot
works, more than any other language, and is simple and easy to
learn. Takes at most a day or two to get comfortable and it's easy
to see the benefits once you do. Please do the effort to learn
to see the benefits once you do. Please make the effort to learn
GDScript, you will not regret it.
Godot C++ API is also efficient and easy to use (the entire Godot
@@ -221,7 +221,7 @@ Camera XFov or YFov.
And that's it! Your game should work in multiple resolutions.
If there is a desire to make your game also work on ancient
devices with tiny screens (less than 300 pixels in width), you can use
devices with tiny screens (fewer than 300 pixels in width), you can use
the export option to shrink images, and set that build to be used for
certain screen sizes in the App Store or Google Play.