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Fix various typos and grammar issues in tutorial articles
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@@ -52,7 +52,7 @@ Most Godot nodes and resources contain these RIDs from the servers internally, a
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be obtained with different functions. In fact, anything that inherits :ref:`Resource <class_Resource>`
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can be directly casted to an RID (not all resources contain an RID, though, in such cases
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the RID will be empty). In fact, resources can be passed to server APIs as RIDs. Just make
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sure to keep references to the resources ouside the server, because if the resource is erased,
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sure to keep references to the resources outside the server, because if the resource is erased,
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the internal RID is erased too.
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For nodes, there are many functions available:
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