diff --git a/tutorials/rendering/multiple_resolutions.rst b/tutorials/rendering/multiple_resolutions.rst index f13fdfc82..78d12f670 100644 --- a/tutorials/rendering/multiple_resolutions.rst +++ b/tutorials/rendering/multiple_resolutions.rst @@ -48,6 +48,11 @@ handle scaling for different sizes and aspect ratios. Godot provides several useful tools to do this easily. +.. seealso:: + + You can see how Godot's support for multiple resolutions works in action using the + `Multiple Resolutions and Aspect Ratios demo project `__. + Base size ---------