Merge pull request #8299 from Calinou/using-tilesets-fix-transpose

Fix and improve Transpose's description in Using TileSets
This commit is contained in:
Max Hilbrunner
2023-10-21 13:33:03 +02:00
committed by Max Hilbrunner
parent 36f4fb1cb6
commit 691cc2a556

View File

@@ -639,8 +639,11 @@ properties is different compared to base tiles:
- **Rendering > Flip H:** If ``true``, the tile is horizontally flipped.
- **Rendering > Flip V:** If ``true``, the tile is vertically flipped.
- **Rendering > Transpose:** If ``true``, the tile is rotated 90 degrees
counter-clockwise. Combine this with **Flip H** and/or **Flip V** to perform
180-degree or 270-degree rotation.
*counter-clockwise* and then flipped vertically. In practice, this means that
to rotate a tile by 90 degrees clockwise without flipping it, you should
enable **Flip H** and **Transpose**. To rotate a tile by 180 degrees
clockwise, enable **Flip H** and **Flip V**. To rotate a tile by 270 degrees
clockwise, enable **Flip V** and **Transpose**.
- **Rendering > Texture Origin:** The origin to use for drawing the tile. This
can be used to visually offset the tile compared to the base tile.
- **Rendering > Modulate:** The color multiplier to use when rendering the tile.