Merge pull request #5241 from nsrCodes/patch-1

Use only right-click to remove tile from gridmap
This commit is contained in:
Max Hilbrunner
2021-09-16 00:28:32 +02:00
committed by GitHub

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@@ -85,8 +85,9 @@ The "Cell/Size" property should be set to the size of your meshes. You can leave
it at the default value for the demo. Set the "Center Y" property to "Off".
Now you can start designing the level by choosing a tile from the palette and
placing it with Left-Click in the editor window. To remove a tile, hold :kbd:`Shift`
and use Right-click.
placing it with Left-Click in the editor window. Use Right-click to remove a tile.
Use the arrows next to the "GridMap" menu to change the floor that you are working on.
Click on the "GridMap" menu to see options and shortcuts. For example, pressing
:kbd:`S` rotates a tile around the y-axis.