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Update SFC to Godot Foundation, old URLs
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@@ -19,7 +19,7 @@ For compiling under Windows, the following is required:
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version 2017 or later. VS 2019 is recommended.
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**Make sure to read "Installing Visual Studio caveats" below or you
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will have to run/download the installer again.**
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- `MinGW-w64 <http://mingw-w64.org/>`_ with GCC can be used as an alternative to
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- `MinGW-w64 <https://mingw-w64.org/>`_ with GCC can be used as an alternative to
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Visual Studio. Be sure to install/configure it to use the ``posix`` thread model.
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**Important:** When using MinGW to compile the ``master`` branch, you need GCC 9 or later.
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- `Python 3.6+ <https://www.python.org/downloads/windows/>`_.
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@@ -15,10 +15,8 @@ Disclaimer
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While it is possible to compile for iOS on a Linux environment, Apple is
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very restrictive about the tools to be used (especially hardware-wise),
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allowing pretty much only their products to be used for development. So
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this is **not official**. However, a `statement from Apple in 2010
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<http://www.apple.com/pr/library/2010/09/09Statement-by-Apple-on-App-Store-Review-Guidelines.html>`__
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says they relaxed some of the `App Store review guidelines
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<https://developer.apple.com/app-store/review/guidelines/>`__
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this is **not official**. However, in 2010 Apple said they relaxed some of the
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`App Store review guidelines <https://developer.apple.com/app-store/review/guidelines/>`__
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to allow any tool to be used, as long as the resulting binary does not
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download any code, which means it should be OK to use the procedure
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described here and cross-compiling the binary.
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@@ -28,7 +26,7 @@ Requirements
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- `XCode with the iOS SDK <https://developer.apple.com/xcode/download>`__
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(a dmg image, for newer versions a **xip** file is going to be downloaded.)
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- `Clang >= 3.5 <http://clang.llvm.org>`__ for your development
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- `Clang >= 3.5 <https://clang.llvm.org>`__ for your development
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machine installed and in the ``PATH``. It has to be version >= 3.5
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to target ``arm64`` architecture.
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- `Fuse <https://github.com/libfuse/libfuse>`__ for mounting and unmounting
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