Update tutorials/shaders/shader_reference/shading_language.rst

Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
This commit is contained in:
GlitchCode24
2025-02-15 22:56:43 +02:00
committed by GitHub
parent 99b4f2494c
commit 619edd2cae

View File

@@ -554,7 +554,7 @@ Godot Shading language supports the most common types of flow control:
// `if`, `else if` and `else`.
if (cond) {
} else if (cond) {
} else if (other_cond) {
} else {