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Update tutorials/shaders/shader_reference/shading_language.rst
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
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@@ -554,7 +554,7 @@ Godot Shading language supports the most common types of flow control:
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// `if`, `else if` and `else`.
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if (cond) {
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} else if (cond) {
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} else if (other_cond) {
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} else {
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