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Remove non-breaking and zero-width spaces
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@@ -66,7 +66,7 @@ parent directory, usually hiding the name of that file.
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.. attention::
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The Godot 4 Web export expects some files to be named the same name as the one set in the
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The Godot 4 Web export expects some files to be named the same name as the one set in the
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initial export. Some issues could occur if some exported files are renamed, including the
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main HTML file.
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@@ -288,7 +288,7 @@ player to click, tap or press a key/button to enable audio, for instance when di
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.. warning::
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Since Godot 4.3, by default Web exports will use samples instead of streams
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Since Godot 4.3, by default Web exports will use samples instead of streams
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to play audio.
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This is due to the way browsers prefer to play audio and the lack of processing power
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@@ -352,7 +352,7 @@ used, see :ref:`doc_customizing_html5_shell`.
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.. warning::
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Only when exporting with **Use Threads**, to ensure low audio latency and the
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ability to use :ref:`class_Thread` in web exports, Godot 4 web exports use
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ability to use :ref:`class_Thread` in web exports, Godot 4 web exports use
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`SharedArrayBuffer <https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/SharedArrayBuffer>`__.
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This requires a :ref:`secure context <doc_javascript_secure_contexts>`,
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while also requiring the following CORS headers to be set when serving the files:
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