classref: Sync with current master branch (0870525)

This commit is contained in:
Godot Organization
2025-11-01 03:32:20 +00:00
parent 225ba7a50d
commit 5f7832d64a
26 changed files with 633 additions and 117 deletions

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@@ -119,11 +119,11 @@ Properties
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+-----------------------------------+
| :ref:`float<class_float>` | :ref:`glow_hdr_scale<class_Environment_property_glow_hdr_scale>` | ``2.0`` |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+-----------------------------------+
| :ref:`float<class_float>` | :ref:`glow_hdr_threshold<class_Environment_property_glow_hdr_threshold>` | ``1.0`` |
| :ref:`float<class_float>` | :ref:`glow_hdr_threshold<class_Environment_property_glow_hdr_threshold>` | ``0.0`` |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+-----------------------------------+
| :ref:`float<class_float>` | :ref:`glow_intensity<class_Environment_property_glow_intensity>` | ``0.3`` |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+-----------------------------------+
| :ref:`float<class_float>` | :ref:`glow_levels/1<class_Environment_property_glow_levels/1>` | ``1.0`` |
| :ref:`float<class_float>` | :ref:`glow_levels/1<class_Environment_property_glow_levels/1>` | ``0.0`` |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+-----------------------------------+
| :ref:`float<class_float>` | :ref:`glow_levels/2<class_Environment_property_glow_levels/2>` | ``0.8`` |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------+-----------------------------------+
@@ -1169,7 +1169,7 @@ The bleed scale of the HDR glow.
.. rst-class:: classref-property
:ref:`float<class_float>` **glow_hdr_threshold** = ``1.0`` :ref:`🔗<class_Environment_property_glow_hdr_threshold>`
:ref:`float<class_float>` **glow_hdr_threshold** = ``0.0`` :ref:`🔗<class_Environment_property_glow_hdr_threshold>`
.. rst-class:: classref-property-setget
@@ -1203,7 +1203,7 @@ The overall brightness multiplier of the glow effect. When using the Mobile rend
.. rst-class:: classref-property
:ref:`float<class_float>` **glow_levels/1** = ``1.0`` :ref:`🔗<class_Environment_property_glow_levels/1>`
:ref:`float<class_float>` **glow_levels/1** = ``0.0`` :ref:`🔗<class_Environment_property_glow_levels/1>`
.. rst-class:: classref-property-setget