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Add "dotnet CLI" option to all C# editor docs
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@@ -116,6 +116,7 @@ After reading the "Prerequisites" section, you can download and install
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In Godot's **Editor → Editor Settings** menu:
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- Set **Mono** -> **Editor** -> **External Editor** to **Visual Studio Code**.
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- Set **Mono** -> **Builds** -> **Build Tool** to **dotnet CLI**.
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In Visual Studio Code:
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@@ -151,6 +152,7 @@ While installing Visual Studio, select these workloads:
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In Godot's **Editor → Editor Settings** menu:
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- Set **Mono** -> **Editor** -> **External Editor** to **Visual Studio**.
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- Set **Mono** -> **Builds** -> **Build Tool** to **dotnet CLI**.
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Next, you need to download the Godot Visual Studio extension from github
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`here <https://github.com/godotengine/godot-csharp-visualstudio/releases>`__.
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