classref: Sync with current master branch (2210111)

This commit is contained in:
Godot Organization
2023-05-27 03:19:07 +00:00
parent b7b25baf26
commit 5de74ca72d
27 changed files with 629 additions and 362 deletions

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@@ -35,10 +35,14 @@ Methods
+-----------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`property_get_sync<class_SceneReplicationConfig_method_property_get_sync>` **(** :ref:`NodePath<class_NodePath>` path **)** |
+-----------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`property_get_watch<class_SceneReplicationConfig_method_property_get_watch>` **(** :ref:`NodePath<class_NodePath>` path **)** |
+-----------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`property_set_spawn<class_SceneReplicationConfig_method_property_set_spawn>` **(** :ref:`NodePath<class_NodePath>` path, :ref:`bool<class_bool>` enabled **)** |
+-----------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`property_set_sync<class_SceneReplicationConfig_method_property_set_sync>` **(** :ref:`NodePath<class_NodePath>` path, :ref:`bool<class_bool>` enabled **)** |
+-----------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`property_set_watch<class_SceneReplicationConfig_method_property_set_watch>` **(** :ref:`NodePath<class_NodePath>` path, :ref:`bool<class_bool>` enabled **)** |
+-----------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`remove_property<class_SceneReplicationConfig_method_remove_property>` **(** :ref:`NodePath<class_NodePath>` path **)** |
+-----------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
@@ -59,6 +63,8 @@ void **add_property** **(** :ref:`NodePath<class_NodePath>` path, :ref:`int<clas
Adds the property identified by the given ``path`` to the list of the properties being synchronized, optionally passing an ``index``.
\ **Note:** For details on restrictions and limitations on property synchronization, see :ref:`MultiplayerSynchronizer<class_MultiplayerSynchronizer>`.
.. rst-class:: classref-item-separator
----
@@ -123,6 +129,18 @@ Returns whether the property identified by the given ``path`` is configured to b
----
.. _class_SceneReplicationConfig_method_property_get_watch:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **property_get_watch** **(** :ref:`NodePath<class_NodePath>` path **)**
Returns whether the property identified by the given ``path`` is configured to be reliably synchronized when changes are detected on process.
.. rst-class:: classref-item-separator
----
.. _class_SceneReplicationConfig_method_property_set_spawn:
.. rst-class:: classref-method
@@ -147,6 +165,18 @@ Sets whether the property identified by the given ``path`` is configured to be s
----
.. _class_SceneReplicationConfig_method_property_set_watch:
.. rst-class:: classref-method
void **property_set_watch** **(** :ref:`NodePath<class_NodePath>` path, :ref:`bool<class_bool>` enabled **)**
Sets whether the property identified by the given ``path`` is configured to be reliably synchronized when changes are detected on process.
.. rst-class:: classref-item-separator
----
.. _class_SceneReplicationConfig_method_remove_property:
.. rst-class:: classref-method