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Sync classref with current source
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@@ -78,8 +78,6 @@ Member Functions
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`NodePath<class_nodepath>` | :ref:`get_path_to<class_Node_get_path_to>` **(** :ref:`Node<class_node>` node **)** const |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_pause_mode<class_Node_get_pause_mode>` **(** **)** const |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_physics_process_delta_time<class_Node_get_physics_process_delta_time>` **(** **)** const |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_position_in_parent<class_Node_get_position_in_parent>` **(** **)** const |
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@@ -98,8 +96,6 @@ Member Functions
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_a_parent_of<class_Node_is_a_parent_of>` **(** :ref:`Node<class_node>` node **)** const |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_displayed_folded<class_Node_is_displayed_folded>` **(** **)** const |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_greater_than<class_Node_is_greater_than>` **(** :ref:`Node<class_node>` node **)** const |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_in_group<class_Node_is_in_group>` **(** :ref:`String<class_string>` group **)** const |
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@@ -166,8 +162,6 @@ Member Functions
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`rset_unreliable_id<class_Node_rset_unreliable_id>` **(** :ref:`int<class_int>` peer_id, :ref:`String<class_string>` property, :ref:`Variant<class_variant>` value **)** |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_display_folded<class_Node_set_display_folded>` **(** :ref:`bool<class_bool>` fold **)** |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_filename<class_Node_set_filename>` **(** :ref:`String<class_string>` filename **)** |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_name<class_Node_set_name>` **(** :ref:`String<class_string>` name **)** |
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@@ -176,8 +170,6 @@ Member Functions
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_owner<class_Node_set_owner>` **(** :ref:`Node<class_node>` owner **)** |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_pause_mode<class_Node_set_pause_mode>` **(** :ref:`int<class_int>` mode **)** |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_physics_process<class_Node_set_physics_process>` **(** :ref:`bool<class_bool>` enable **)** |
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+------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_physics_process_internal<class_Node_set_physics_process_internal>` **(** :ref:`bool<class_bool>` enable **)** |
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@@ -494,12 +486,6 @@ Return the absolute path of the current node. This only works if the current nod
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Return the relative path from the current node to the specified node in "node" argument. Both nodes must be in the same scene, or else the function will fail.
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.. _class_Node_get_pause_mode:
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- :ref:`int<class_int>` **get_pause_mode** **(** **)** const
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Return the pause mode (PAUSE_MODE\_\*) of this Node.
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.. _class_Node_get_physics_process_delta_time:
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- :ref:`float<class_float>` **get_physics_process_delta_time** **(** **)** const
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@@ -548,10 +534,6 @@ Return whether the node that a given :ref:`NodePath<class_nodepath>` points too
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Return *true* if the "node" argument is a direct or indirect child of the current node, otherwise return *false*.
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.. _class_Node_is_displayed_folded:
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- :ref:`bool<class_bool>` **is_displayed_folded** **(** **)** const
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.. _class_Node_is_greater_than:
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- :ref:`bool<class_bool>` **is_greater_than** **(** :ref:`Node<class_node>` node **)** const
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@@ -740,10 +722,6 @@ Remotely change property's value on other peers (and locally) using an unreliabl
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Remotely change property's value on a specific peer identified by *peer_id* using an unreliable protocol.
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.. _class_Node_set_display_folded:
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- void **set_display_folded** **(** :ref:`bool<class_bool>` fold **)**
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.. _class_Node_set_filename:
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- void **set_filename** **(** :ref:`String<class_string>` filename **)**
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@@ -766,12 +744,6 @@ Set the name of the ``Node``. Name must be unique within parent, and setting an
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Set the node owner. A node can have any other node as owner (as long as a valid parent, grandparent, etc ascending in the tree). When saving a node (using SceneSaver) all the nodes it owns will be saved with it. This allows to create complex SceneTrees, with instancing and subinstancing.
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.. _class_Node_set_pause_mode:
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- void **set_pause_mode** **(** :ref:`int<class_int>` mode **)**
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Set pause mode (PAUSE_MODE\_\*) of this Node.
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.. _class_Node_set_physics_process:
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- void **set_physics_process** **(** :ref:`bool<class_bool>` enable **)**
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