mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-09-03 18:14:53 +03:00
Document interactions with game embedding when testing settings in Multiple resolutions
This commit is contained in:
Binary file not shown.
|
After Width: | Height: | Size: 5.4 KiB |
@@ -130,6 +130,18 @@ project settings to handle multiple resolutions.
|
||||
Stretch settings
|
||||
----------------
|
||||
|
||||
.. note::
|
||||
|
||||
When testing different stretch modes and stretch aspect settings, make sure
|
||||
:ref:`game embedding <doc_game_embedding>` is configured to use the :ui:`Stretch to Fit`
|
||||
scaling option:
|
||||
|
||||
.. figure:: img/multiple_resolutions_game_embedding_size_dropdown.webp
|
||||
:align: center
|
||||
|
||||
This ensures the viewport size always matches the window size, like when
|
||||
game embedding is disabled.
|
||||
|
||||
Stretch settings are located in the project settings and provide several options:
|
||||
|
||||
.. image:: img/stretchsettings.webp
|
||||
|
||||
Reference in New Issue
Block a user