Fixes grammatical error in 'Creating the Enemy'

The existing text reads "Select the Mob node and set it's Gravity Scale..."

It is instead grammatically correct to say "and set its" without an apostrophe.
This commit is contained in:
Vlad Rakhmanin
2023-12-10 10:12:16 +00:00
committed by GitHub
parent 6eba1c1b24
commit 59336ef39a

View File

@@ -24,7 +24,7 @@ Click Scene -> New Scene from the top menu and add the following nodes:
Don't forget to set the children so they can't be selected, like you did with
the Player scene.
Select the ``Mob`` node and set it's ``Gravity Scale``
Select the ``Mob`` node and set its ``Gravity Scale``
property in the :ref:`RigidBody2D <class_RigidBody2D>`
section of the inspector to ``0``.
This will prevent the mob from falling downwards.