From 58af172899309015ae3c8f8296c9db0c25dc6fed Mon Sep 17 00:00:00 2001 From: Rodion Borisov Date: Thu, 2 Jan 2020 21:51:07 +0300 Subject: [PATCH] Changled link to Shadertoy (mirror #3026) #3026 There is known issue with heavy page load at www.shadertoy.com, which imposes GPU intensive shaders on main page: https://bugs.chromium.org/p/chromium/issues/detail?id=33620. It leads user's PC to go nuts even on second load. --- tutorials/shading/migrating_to_godot_shader_language.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/shading/migrating_to_godot_shader_language.rst b/tutorials/shading/migrating_to_godot_shader_language.rst index 2586f3916..0f7eeee85 100644 --- a/tutorials/shading/migrating_to_godot_shader_language.rst +++ b/tutorials/shading/migrating_to_godot_shader_language.rst @@ -123,7 +123,7 @@ more information, see the :ref:`Shading Language ` referen Shadertoy --------- -`Shadertoy `_ is a website that makes it easy to write fragment shaders and +`Shadertoy `_ is a website that makes it easy to write fragment shaders and create `pure magic `_. Shadertoy does not give the user full control over the shader. It handles all