Merge branch 'master' into 3.2

This commit is contained in:
Rémi Verschelde
2020-09-15 10:44:12 +02:00
10 changed files with 93 additions and 60 deletions

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@@ -151,18 +151,3 @@ If you build from source, remember to strip debug symbols from binaries:
::
strip godot.64
Using UPX to compress binaries
------------------------------
If you are targeting desktop platforms, the
`UPX <https://upx.github.io/>`_ compressor can be used.
This can reduce binary size considerably.
.. warning::
You cannot use embedded PCK files with UPX compression.
However, keep in mind that some antivirus programs may detect UPX-packed
binaries as a virus. Therefore, if you are releasing a commercial game,
make sure to sign your binaries or use a platform that will distribute them.