diff --git a/tutorials/export/exporting_projects.rst b/tutorials/export/exporting_projects.rst index 4921d88d2..c74d84b9a 100644 --- a/tutorials/export/exporting_projects.rst +++ b/tutorials/export/exporting_projects.rst @@ -34,13 +34,6 @@ tools like the editor and debugger. Finally, Godot has a simple but efficient system for :ref:`creating DLCs as extra package files `. -.. warning:: - - Godot does not support loading PCK files larger than 2 GB yet. If your - exported project data is larger than 2 GB, you will need to split it into - several PCK files by :ref:`exporting additional PCKs ` - and loading them at run-time. - On mobile ~~~~~~~~~