classref: Sync with current master branch (6da4ad1)

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Godot Organization
2023-08-26 03:18:38 +00:00
parent 0ea575930c
commit 55d4bd8010
70 changed files with 372 additions and 52 deletions

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@@ -23,12 +23,8 @@ Description
See also :ref:`BaseButton<class_BaseButton>` which contains common properties and methods associated with this node.
\ **Note:** Properties :ref:`Button.text<class_Button_property_text>` and :ref:`Button.icon<class_Button_property_icon>` are automatically set based on the selected item. They shouldn't be changed manually.
\ **Note:** The ID values used for items are limited to 32 bits, not full 64 bits of :ref:`int<class_int>`. This has a range of ``-2^32`` to ``2^32 - 1``, i.e. ``-2147483648`` to ``2147483647``.
\ **Note:** The ID values used for items are 32-bit, unlike :ref:`int<class_int>` which is always 64-bit. They go from ``-2147483648`` to ``2147483647``.
\ **Note:** The :ref:`Button.text<class_Button_property_text>` and :ref:`Button.icon<class_Button_property_icon>` properties are set automatically based on the selected item. They shouldn't be changed manually.
.. rst-class:: classref-reftable-group