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classref: Sync with latest 4.0-alpha
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@@ -24,9 +24,9 @@ A static body is a simple body that can't be moved by external forces or contact
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They have extra functionalities to move and affect other bodies:
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**Static transform change:** Static bodies can be moved by animation or script. In this case, they are just teleported and don't affect other bodies on their path.
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\ **Static transform change:** Static bodies can be moved by animation or script. In this case, they are just teleported and don't affect other bodies on their path.
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**Constant velocity:** When :ref:`constant_linear_velocity<class_StaticBody3D_property_constant_linear_velocity>` or :ref:`constant_angular_velocity<class_StaticBody3D_property_constant_angular_velocity>` is set, static bodies don't move themselves but affect touching bodies as if they were moving. This is useful for simulating conveyor belts or conveyor wheels.
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\ **Constant velocity:** When :ref:`constant_linear_velocity<class_StaticBody3D_property_constant_linear_velocity>` or :ref:`constant_angular_velocity<class_StaticBody3D_property_constant_angular_velocity>` is set, static bodies don't move themselves but affect touching bodies as if they were moving. This is useful for simulating conveyor belts or conveyor wheels.
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Tutorials
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---------
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