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classref: Sync with latest 4.0-alpha
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@@ -18,7 +18,7 @@ Description
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Concave polygon shape resource, which can be set into a :ref:`PhysicsBody3D<class_PhysicsBody3D>` or area. This shape is created by feeding a list of triangles.
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**Note:** When used for collision, ``ConcavePolygonShape3D`` is intended to work with static :ref:`PhysicsBody3D<class_PhysicsBody3D>` nodes like :ref:`StaticBody3D<class_StaticBody3D>` and will not work with :ref:`CharacterBody3D<class_CharacterBody3D>` or :ref:`RigidDynamicBody3D<class_RigidDynamicBody3D>` with a mode other than Static.
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\ **Note:** When used for collision, ``ConcavePolygonShape3D`` is intended to work with static :ref:`PhysicsBody3D<class_PhysicsBody3D>` nodes like :ref:`StaticBody3D<class_StaticBody3D>` and will not work with :ref:`CharacterBody3D<class_CharacterBody3D>` or :ref:`RigidDynamicBody3D<class_RigidDynamicBody3D>` with a mode other than Static.
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Tutorials
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---------
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