Update importing_audio_samples.rst

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GlitchedCode
2025-03-02 20:34:49 +02:00
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commit 53872be67b

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@@ -13,6 +13,12 @@ Each format has different advantages:
- WAV files use raw data or light compression (IMA-ADPCM or QOA). They are
lightweight to play back on the CPU (hundreds of simultaneous voices in this
format are fine). The downside is that they take up a lot of disk space.
.. note::
Currently, it isn't possible to import compressed WAV files to Godot.
You can still compress imported WAV files using the Import dock.
- Ogg Vorbis files use a stronger compression that results in much
smaller file size, but require significantly more processing power to
play back.