diff --git a/tutorials/physics/physics_introduction.rst b/tutorials/physics/physics_introduction.rst index 710d662da..7d907ede2 100644 --- a/tutorials/physics/physics_introduction.rst +++ b/tutorials/physics/physics_introduction.rst @@ -317,7 +317,7 @@ Or to bounce off of the colliding object: :ref:`move_and_slide ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -Sliding is a very common collision response; imagine a moving along walls +Sliding is a very common collision response; imagine a player moving along walls in a top-down game or running up and down slopes in a platformer. While it's possible to code this response yourself after using ``move_and_collide()``, ``move_and_slide()`` provides a convenient way to implement sliding movement