mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Merge pull request #5816 from Calinou/feature-tags-immutable
Document most default feature tags being immutable
(cherry picked from commit ecdd7d311a)
This commit is contained in:
committed by
Max Hilbrunner
parent
f4f3e1926c
commit
52f1bc2c73
@@ -86,6 +86,17 @@ Here is a list of most feature tags in Godot. Keep in mind they are **case-sensi
|
||||
| **pvrtc** | Textures using PVRTC compression are supported |
|
||||
+-----------------+--------------------------------------------------------+
|
||||
|
||||
.. warning::
|
||||
|
||||
With the exception of texture compression feature tags, default feature tags
|
||||
are **immutable**. This means that they will *not* change depending on
|
||||
run-time conditions. For example, ``OS.has_feature("mobile")`` will return
|
||||
``false`` when running a project exported to HTML5 on a mobile device.
|
||||
|
||||
To check whether a project exported to HTML5 is running on a mobile device,
|
||||
:ref:`call JavaScript code <doc_javascript_eval>` that reads the browser's
|
||||
user agent.
|
||||
|
||||
Custom features
|
||||
---------------
|
||||
|
||||
|
||||
Reference in New Issue
Block a user