classref: Sync with current master branch (2ba22d1)

This commit is contained in:
Godot Organization
2024-05-11 03:20:08 +00:00
parent 183d0e3147
commit 52e63d3864
34 changed files with 626 additions and 111 deletions

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@@ -47,6 +47,10 @@ Properties
+---------------------------+----------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`render_target_size_multiplier<class_OpenXRInterface_property_render_target_size_multiplier>` | ``1.0`` |
+---------------------------+----------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`vrs_min_radius<class_OpenXRInterface_property_vrs_min_radius>` | ``20.0`` |
+---------------------------+----------------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`vrs_strength<class_OpenXRInterface_property_vrs_strength>` | ``1.0`` |
+---------------------------+----------------------------------------------------------------------------------------------------+-----------+
.. rst-class:: classref-reftable-group
@@ -679,6 +683,44 @@ Set foveation level from 0 (off) to 3 (high), the interface must be initialized
The render size multiplier for the current HMD. Must be set before the interface has been initialized.
.. rst-class:: classref-item-separator
----
.. _class_OpenXRInterface_property_vrs_min_radius:
.. rst-class:: classref-property
:ref:`float<class_float>` **vrs_min_radius** = ``20.0``
.. rst-class:: classref-property-setget
- |void| **set_vrs_min_radius**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_vrs_min_radius**\ (\ )
The minimum radius around the focal point where full quality is guaranteed if VRS is used as a percentage of screen size.
\ **Note:** Mobile and Forward+ renderers only. Requires :ref:`Viewport.vrs_mode<class_Viewport_property_vrs_mode>` to be set to :ref:`Viewport.VRS_XR<class_Viewport_constant_VRS_XR>`.
.. rst-class:: classref-item-separator
----
.. _class_OpenXRInterface_property_vrs_strength:
.. rst-class:: classref-property
:ref:`float<class_float>` **vrs_strength** = ``1.0``
.. rst-class:: classref-property-setget
- |void| **set_vrs_strength**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_vrs_strength**\ (\ )
The strength used to calculate the VRS density map. The greater this value, the more noticeable VRS is. This improves performance at the cost of quality.
\ **Note:** Mobile and Forward+ renderers only. Requires :ref:`Viewport.vrs_mode<class_Viewport_property_vrs_mode>` to be set to :ref:`Viewport.VRS_XR<class_Viewport_constant_VRS_XR>`.
.. rst-class:: classref-section-separator
----