Update PhysicsServer2D naming for C# in ray-casting.rst

Current documentation refers to "Physics2DServer" exclusively in C# code snippet, when the actual name should be PhysicsServer2D.
This commit is contained in:
Mudkipze
2024-04-12 15:57:47 +00:00
committed by GitHub
parent 774c3cd245
commit 5114103e23

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@@ -63,7 +63,7 @@ Use the following code in 2D:
public override void _PhysicsProcess(double delta)
{
var spaceRid = GetWorld2D().Space;
var spaceState = Physics2DServer.SpaceGetDirectState(spaceRid);
var spaceState = PhysicsServer2D.SpaceGetDirectState(spaceRid);
}
Or more directly: