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Sync classref with current source
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@@ -103,7 +103,7 @@ Removes all animations. A "default" animation will be created.
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- :ref:`bool<class_bool>` **get_animation_loop** **(** :ref:`String<class_String>` anim **)** const
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If ``true`` the given animation will loop.
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If ``true``, the given animation will loop.
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.. _class_SpriteFrames_get_animation_names:
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@@ -133,7 +133,7 @@ Returns the number of frames in the animation.
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- :ref:`bool<class_bool>` **has_animation** **(** :ref:`String<class_String>` anim **)** const
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If ``true`` the named animation exists.
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If ``true``, the named animation exists.
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.. _class_SpriteFrames_remove_animation:
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@@ -157,7 +157,7 @@ Changes the animation's name to ``newname``.
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- void **set_animation_loop** **(** :ref:`String<class_String>` anim, :ref:`bool<class_bool>` loop **)**
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If ``true`` the animation will loop.
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If ``true``, the animation will loop.
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.. _class_SpriteFrames_set_animation_speed:
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