Sync classref with current source

This commit is contained in:
Rémi Verschelde
2018-12-27 11:16:05 +01:00
parent a0e9bb8b81
commit 4fde11be6b
173 changed files with 1539 additions and 667 deletions

View File

@@ -124,7 +124,7 @@ The Light2D's :ref:`Color<class_Color>`.
| *Getter* | is_editor_only() |
+----------+------------------------+
If ``true`` Light2D will only appear when editing the scene. Default value: ``false``.
If ``true``, Light2D will only appear when editing the scene. Default value: ``false``.
.. _class_Light2D_enabled:
@@ -136,7 +136,7 @@ If ``true`` Light2D will only appear when editing the scene. Default value: ``fa
| *Getter* | is_enabled() |
+----------+--------------------+
If ``true`` Light2D will emit light. Default value: ``true``.
If ``true``, Light2D will emit light. Default value: ``true``.
.. _class_Light2D_energy:
@@ -280,7 +280,7 @@ Shadow buffer size. Default value: ``2048``.
| *Getter* | is_shadow_enabled() |
+----------+---------------------------+
If ``true`` the Light2D will cast shadows. Default value: ``false``.
If ``true``, the Light2D will cast shadows. Default value: ``false``.
.. _class_Light2D_shadow_filter: