mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-05 22:09:56 +03:00
Sync classref with current source
This commit is contained in:
@@ -48,8 +48,12 @@ Methods
|
||||
+------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| void | :ref:`clear<class_EditorPlugin_clear>` **(** **)** virtual |
|
||||
+------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| void | :ref:`disable_plugin<class_EditorPlugin_disable_plugin>` **(** **)** virtual |
|
||||
+------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| void | :ref:`edit<class_EditorPlugin_edit>` **(** :ref:`Object<class_Object>` object **)** virtual |
|
||||
+------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| void | :ref:`enable_plugin<class_EditorPlugin_enable_plugin>` **(** **)** virtual |
|
||||
+------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| void | :ref:`forward_canvas_draw_over_viewport<class_EditorPlugin_forward_canvas_draw_over_viewport>` **(** :ref:`Control<class_Control>` overlay **)** virtual |
|
||||
+------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| void | :ref:`forward_canvas_force_draw_over_viewport<class_EditorPlugin_forward_canvas_force_draw_over_viewport>` **(** :ref:`Control<class_Control>` overlay **)** virtual |
|
||||
@@ -296,12 +300,20 @@ This is used, for example, in shader editors to let the plugin know that it must
|
||||
|
||||
Clear all the state and reset the object being edited to zero. This ensures your plugin does not keep editing a currently existing node, or a node from the wrong scene.
|
||||
|
||||
.. _class_EditorPlugin_disable_plugin:
|
||||
|
||||
- void **disable_plugin** **(** **)** virtual
|
||||
|
||||
.. _class_EditorPlugin_edit:
|
||||
|
||||
- void **edit** **(** :ref:`Object<class_Object>` object **)** virtual
|
||||
|
||||
This function is used for plugins that edit specific object types (nodes or resources). It requests the editor to edit the given object.
|
||||
|
||||
.. _class_EditorPlugin_enable_plugin:
|
||||
|
||||
- void **enable_plugin** **(** **)** virtual
|
||||
|
||||
.. _class_EditorPlugin_forward_canvas_draw_over_viewport:
|
||||
|
||||
- void **forward_canvas_draw_over_viewport** **(** :ref:`Control<class_Control>` overlay **)** virtual
|
||||
|
||||
Reference in New Issue
Block a user