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Sync classref with current source
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@@ -9,7 +9,7 @@ CollisionObject2D
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**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`Area2D<class_Area2D>`, :ref:`PhysicsBody2D<class_PhysicsBody2D>`
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**Inherited By:** :ref:`PhysicsBody2D<class_PhysicsBody2D>`, :ref:`Area2D<class_Area2D>`
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**Category:** Core
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@@ -107,7 +107,7 @@ Property Descriptions
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| *Getter* | is_pickable() |
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+----------+---------------------+
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If ``true`` this object is pickable. A pickable object can detect the mouse pointer entering/leaving, and if the mouse is inside it, report input events.
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If ``true``, this object is pickable. A pickable object can detect the mouse pointer entering/leaving, and if the mouse is inside it, report input events.
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Method Descriptions
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-------------------
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@@ -140,7 +140,7 @@ Returns an :ref:`Array<class_Array>` of ``owner_id`` identifiers. You can use th
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- :ref:`bool<class_bool>` **is_shape_owner_disabled** **(** :ref:`int<class_int>` owner_id **)** const
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If ``true`` the shape owner and its shapes are disabled.
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If ``true``, the shape owner and its shapes are disabled.
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.. _class_CollisionObject2D_is_shape_owner_one_way_collision_enabled:
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@@ -212,7 +212,7 @@ Removes a shape from the given shape owner.
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- void **shape_owner_set_disabled** **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled **)**
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If ``true`` disables the given shape owner.
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If ``true``, disables the given shape owner.
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.. _class_CollisionObject2D_shape_owner_set_one_way_collision:
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