Merge pull request #5983 from 31/dev/31/cli

Add "dotnet CLI" option to all C# editor docs

(cherry picked from commit 3f00b445e6)
This commit is contained in:
Max Hilbrunner
2022-07-26 00:40:05 +02:00
committed by Max Hilbrunner
parent d3c7a8074b
commit 4f07aa64fc

View File

@@ -114,6 +114,7 @@ After reading the "Prerequisites" section, you can download and install
In Godot's **Editor → Editor Settings** menu:
- Set **Mono** -> **Editor** -> **External Editor** to **Visual Studio Code**.
- Set **Mono** -> **Builds** -> **Build Tool** to **dotnet CLI**.
In Visual Studio Code:
@@ -149,6 +150,7 @@ While installing Visual Studio, select these workloads:
In Godot's **Editor → Editor Settings** menu:
- Set **Mono** -> **Editor** -> **External Editor** to **Visual Studio**.
- Set **Mono** -> **Builds** -> **Build Tool** to **dotnet CLI**.
Next, you need to download the Godot Visual Studio extension from github
`here <https://github.com/godotengine/godot-csharp-visualstudio/releases>`__.