diff --git a/getting_started/first_3d_game/09.adding_animations.rst b/getting_started/first_3d_game/09.adding_animations.rst index e18eb2aaf..6a4728f30 100644 --- a/getting_started/first_3d_game/09.adding_animations.rst +++ b/getting_started/first_3d_game/09.adding_animations.rst @@ -17,7 +17,7 @@ Using the animation editor The engine comes with tools to author animations in the editor. You can then use the code to play and control them at runtime. -Open the player scene, select the player node, and add an animation player node. +Open the player scene, select the player node, and add an *AnimationPlayer* node. The *Animation* dock appears in the bottom panel.