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Update getting_started.rst
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@@ -34,7 +34,7 @@ must be ".vs" (for Visual Script!).
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.. image:: img/visual_script4.png
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Finally, the Script Editor will open, allowing to start the editing of the visual script:
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Finally, the Script Editor will open, allowing you to start editing the visual script:
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.. image:: img/visual_script5.png
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@@ -106,9 +106,9 @@ connected to it:
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Creating a Function Manually
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The last way to create functions is to do it manually. In general this is not as common unless you
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The last way to create functions is to do it manually. In general, this is not as common unless you
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really need it. Custom functions work when another (or the same) script calls them manually.
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The main use case for this is to separate a function into more, or reusing your visual code.
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The main use cases for this are breaking a larger function up into several manageable chunks and reusing your visual code.
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To create a function manually, push the big "Plus" button, and a new function will be added
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with a default name:
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