diff --git a/getting_started/first_3d_game/09.adding_animations.rst b/getting_started/first_3d_game/09.adding_animations.rst index 42d118ad8..717e4facf 100644 --- a/getting_started/first_3d_game/09.adding_animations.rst +++ b/getting_started/first_3d_game/09.adding_animations.rst @@ -102,7 +102,7 @@ position key to ``0.3`` seconds and the rotation key to ``0.1`` seconds. Move the time cursor to ``0.5`` seconds by clicking and dragging on the gray timeline. -.. image:: img/09.adding_animations/timeline_05_click.webp +|timeline_05_click| In the *Inspector*, set the *Position*'s *Y* axis to ``0.65`` meters and the *Rotation*' *X* axis to ``8``. @@ -110,7 +110,7 @@ In the *Inspector*, set the *Position*'s *Y* axis to ``0.65`` meters and the *Ro Create a keyframe for both properties -.. image:: img/09.adding_animations/second_keys_both.webp +|second_keys_both| Now, move the position keyframe to ``0.7`` seconds by dragging it on the timeline. @@ -129,7 +129,7 @@ Move the time cursor to the end of the animation, at ``1.2`` seconds. Set the Y position to about ``0.35`` and the X rotation to ``-9`` degrees. Once again, create a key for both properties. -.. image:: img/09.adding_animations/animation_final_keyframes.webp +|animation_final_keyframes| You can preview the result by clicking the play button or pressing :kbd:`Shift + D`. Click the stop button or press :kbd:`S` to stop playback. @@ -616,15 +616,18 @@ And the *Mob*'s script. .. |image8| image:: img/09.adding_animations/07.editable_timeline.webp .. |image9| image:: img/09.adding_animations/08.zoom_slider.webp .. |image10| image:: img/09.adding_animations/09.creating_first_keyframe.webp -.. |image11| image:: img/09.adding_animations/10.initial_keys.webp -.. |image12| image:: img/09.adding_animations/11.moving_keys.webp +.. |image11| image:: img/09.adding_animations/10.initial_keys.png +.. |image12| image:: img/09.adding_animations/11.moving_keys.png .. |image13| image:: img/09.adding_animations/12.second_keys_values.webp -.. |image14| image:: img/09.adding_animations/13.second_keys.webp +.. |image14| image:: img/09.adding_animations/13.second_keys.png .. |image15| image:: img/09.adding_animations/14.play_button.png -.. |image16| image:: img/09.adding_animations/15.box_select.webp +.. |image16| image:: img/09.adding_animations/15.box_select.png .. |image17| image:: img/09.adding_animations/16.easing_property.png .. |image18| image:: img/09.adding_animations/17.ease_out.png .. |image19| image:: img/09.adding_animations/18.ease_out_second_rotation_key.png .. |image20| image:: img/09.adding_animations/19.ease_in_second_translation_key.png .. |image21| image:: img/09.adding_animations/20.float_animation.gif .. |image22| image:: img/09.adding_animations/21.script_icon.png +.. |animation_final_keyframes| image:: img/09.adding_animations/animation_final_keyframes.png +.. |second_keys_both| image:: img/09.adding_animations/second_keys_both.png +.. |timeline_05_click| image:: img/09.adding_animations/timeline_05_click.png diff --git a/getting_started/first_3d_game/img/09.adding_animations/10.initial_keys.png b/getting_started/first_3d_game/img/09.adding_animations/10.initial_keys.png new file mode 100644 index 000000000..80d4c29f4 Binary files /dev/null and b/getting_started/first_3d_game/img/09.adding_animations/10.initial_keys.png differ diff 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