Fix Visual Studio Code gdb pretty print script path to match the Godot repository

This commit is contained in:
Hugo Locurcio
2024-08-17 20:31:26 +02:00
parent 42145e89c2
commit 49a432d066

View File

@@ -115,7 +115,7 @@ To run and debug the project you need to create a new configuration in the ``lau
},
{
"description": "Load custom pretty-printers for Godot types.",
"text": "source ${workspaceRoot}/misc/scripts/godot_gdb_pretty_print.py"
"text": "source ${workspaceRoot}/misc/utility/godot_gdb_pretty_print.py"
}
],
"preLaunchTask": "build"