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Character and typo fixes
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@@ -101,7 +101,7 @@ optionally overriding any :js:attr:`EngineConfig` parameters.
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});
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This snippet of code automatically loads and initializes the engine before starting the game.
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It uses the given configuration to to load the engine. The :js:meth:`engine.startGame <Engine.prototype.startGame>`
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It uses the given configuration to load the engine. The :js:meth:`engine.startGame <Engine.prototype.startGame>`
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method is asynchronous and returns a ``Promise``. This allows your control code to track if
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the game was loaded correctly without blocking execution or relying on polling.
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