diff --git a/tutorials/inputs/controllers_gamepads_joysticks.rst b/tutorials/inputs/controllers_gamepads_joysticks.rst index b541aa60d..9e86c32a4 100644 --- a/tutorials/inputs/controllers_gamepads_joysticks.rst +++ b/tutorials/inputs/controllers_gamepads_joysticks.rst @@ -284,8 +284,8 @@ My controller isn't recognized by Godot. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ First, check that your controller is recognized by other applications. You can -use the `Gamepad Tester `__ website to confirm that -your controller is recognized. +use the `Gamepad Tester `__ website to confirm +that your controller is recognized. On Windows Godot only supports up to 4 controllers at a time. This is because Godot uses the XInput API, which is limited to supporting 4 controllers