diff --git a/tutorials/inputs/controllers_gamepads_joysticks.rst b/tutorials/inputs/controllers_gamepads_joysticks.rst
index b541aa60d..9e86c32a4 100644
--- a/tutorials/inputs/controllers_gamepads_joysticks.rst
+++ b/tutorials/inputs/controllers_gamepads_joysticks.rst
@@ -284,8 +284,8 @@ My controller isn't recognized by Godot.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
First, check that your controller is recognized by other applications. You can
-use the `Gamepad Tester `__ website to confirm that
-your controller is recognized.
+use the `Gamepad Tester `__ website to confirm
+that your controller is recognized.
On Windows Godot only supports up to 4 controllers at a time. This is
because Godot uses the XInput API, which is limited to supporting 4 controllers